Anime Squadron Tier List
Rankings are grouped by account value: carry potential, boss utility, support value, economy impact, and whether a unit deserves rare reroll materials.
Investment rule
Build one carry, add economy/support, then spend premium rerolls only on keeper units.
Quick answer
If you landed here from search, start with these account-level decisions before reading every unit card.
Best core targets
Gometa (SSJ4), Woo (Shadow), Madora (Gunbai), Shanron (Omega)
Secret carries and Fastwagon shape the most team decisions in the current launch guide.
Best first filter
Role before rarity
A balanced team needs carry, economy, support, and boss pressure more than duplicate DPS.
Reroll stop rule
Keeper units only
Avoid premium trait and stat rerolls on B/C fillers unless they unlock an immediate clear.
Interactive rankings
Filter by tier, role, alias, anime inspiration, rarity, or investment priority. Open any card for its dedicated unit page.
Tier
Role
S-Tier Units · Account anchors
Best long-term targets for premium rerolls, evolution materials, and team-building support.
Gometa (SSJ4)
Gogeta, Gometa
Meta carry and premium long-term DPS target. Treat him as a full-account anchor.
Main wave clear and boss pressure when fully supported.
Woo (Shadow)
Sung Jin-Woo, Jinwoo, Woo
Summon-focused Secret carry with strong long-term value if you can support the pity cost.
Carry slot for accounts chasing banner Secret power.
Madora (Gunbai)
Madara, Madora
High-end farming carry candidate for players already pushing advanced routes.
Late-stage wave clear and farming maps.
Shanron (Omega)
Omega Shenron, Shanron
Strong Secret target with a higher evolution cost, better for accounts with stable farming.
Raid and late-game damage after evolution investment.
Shinks
Shanks
Premium support option that becomes more valuable once your main carry is already set.
Boosting high-value carries in late-game teams.
Fastwagon
Speed Wagon, Speedwagon
Top economy unit because extra Yen/Gold changes upgrade timing during runs.
Economy slot for longer clears and early upgrade acceleration.
A-Tier Units · Strong progression units
Practical Mythic-level power or specialist value while you work toward a Secret core.
Karashi (Sharingan)
Kakashi, Karashi
Practical Mythic carry while you build toward Secret units.
Starter-to-midgame carry.
Goki (SSJ4 Full Power)
Goku, Goki
Strong Mythic with extra importance if your path aims at Gometa.
Carry slot and fusion preparation.
Vegata (SSJ4 Full Power)
Vegeta, Vegata
Valuable Mythic both as a carry and as part of the Gometa progression path.
Carry slot and fusion preparation.
Rizzuto (Sage)
Naruto, Rizzuto
Support option for teams that already have a carry and need amplification.
Buffing carry-centered teams.
Rudaus
Satoru, Rudaus
Flexible Mythic listed with DPS, tank, and support-style value.
Flexible slot when you lack a Secret carry.
Big Beard
Whitebeard
Boss damage and tanky pressure option for single-target checks.
Boss Challenges and chunky targets.
Mamosa
Mimosa
Healing support option. Better after you have enough damage.
Stabilizing longer or harder clears.
B-Tier Units · Temporary role holders
Good enough for early clears, but easier to replace once your account has stable Mythic options.
Shield Hero
Shield Hero
Defensive support with more situational value than top support units.
Survival-focused stages.
Choi
Choi
Usable mid-tier carry while you wait for Mythic or Secret upgrades.
Early clears.
Tranks
Trunks
Temporary carry option that should not receive premium reroll currency.
Starter wave clear.
Zaro
Zoro
Early physical carry slot, replace once Mythic DPS arrives.
Early content and role filling.
Shin
Shin
Mid-tier filler carry for early progression.
Early maps until stronger pulls arrive.
Igras
Igris
Decent Epic carry candidate, but not a premium reroll target.
Early-to-mid wave clear.
Ramura
Rimuru
Serviceable Epic unit for accounts missing Mythic options.
Temporary carry slot.
C-Tier Units · Replace-first fillers
Opening roster depth for new accounts. These units should not define your long-term team.
Zemitsu
Zenitsu
Starter filler. Use briefly and avoid rare resources.
Early replacement slot.
Michigo
Ichigo
Early filler option with low long-term priority.
Opening roster depth.
Muffy
Luffy
Starter filler. Replace before serious trait spending.
Early story only.
Mab
Mab
Low-priority filler used only until a stronger role unit appears.
Temporary roster slot.
Asto
Asta
Starter filler with low investment priority.
Very early content.
Role playbook
Use this section when your roster has several similar-rarity units and you need to choose the next upgrade lane.
Main Carry priority
Your carry decides wave clear and most progression walls. Trait and stat rerolls usually start here.
Economy priority
Economy matters when faster upgrades change the clear. Fastwagon is the main launch economy signal.
Support priority
Support rises after the carry is stable. Do not over-invest support while your damage is still missing.
Boss Damage priority
Add boss pressure before rerolling every unit when a stage fails on the final enemy.
FAQ
Short answers for search-intent questions around rerolls, best units, and source confidence.
Who should I invest in first?
Pick one long-term carry first. If you own Fastwagon, add him once upgrade timing matters.
Are B/C units useless?
No. They can clear early maps, but they should not consume premium reroll materials.
How are sources handled?
Source notes point to official public Anime Squadron and Komplex Studio pages.
