Beginner First Hour Guide
A practical first-hour route: redeem codes, summon carefully, pick one carry, and stop wasting rare rerolls.
7 min
Updated Jun 14, 2026
Guide
Start with every active code
Redeem the full code list before your first serious summon session. Launch-week codes include Gems, Gold, Trait Shards, Reroll Cubes, and Perfect Cubes, so they directly affect early account direction.
Pick one carry before rerolling
Your first real decision is not which unit looks rare; it is which unit clears the next wall. Choose the best available Main Carry, upgrade that unit first, then test whether the next stage becomes stable.
Build roles in order
After your carry works, add economy, support, and boss damage. The unit roster is easier to understand when viewed as roles rather than as isolated anime references.
Delay premium rerolls
Use Trait Shards, Perfect Cubes, and Reroll Cubes on long-term units. Filler units can clear early maps, but they should not consume scarce upgrade currency.
Related reading
Gems & Gold Economy Guide
How to farm, spend, and protect the two resources that shape early Anime Squadron progression.
Summon Rates & Pity Guide
A safe summon checklist for banners, Secret targets, pity expectations, and Gem spending discipline.
Reroll Decision Flow
A stop-rule for Stat Rerolls, Trait Shards, and Perfect Cubes so you do not burn resources too early.
