Anime Squadron Traits
Trait priority is about account timing: premium traits belong on keeper carries, while temporary units should get only practical progression rolls.
Keeper-unit rule
Do not chase Monarch, Ethereal, or other premium rolls until the unit is part of your long-term team.
Trait priority table
Monarch
Treat Monarch as a premium damage trait class. Save premium rerolls for a keeper unit.
Ethereal
Best treated as a high-roll trait for a long-term unit, not a filler upgrade.
Overlord
Strong offensive value when SS traits are out of reach.
Sniper
Useful when placement and coverage decide whether a stage stabilizes.
Prodigy
Good on units you are actively leveling, weaker once the unit is replaced.
Economic
Only valuable when it changes upgrade timing or farming output.
Common damage rolls
Acceptable during progression, but do not chase perfect rolls on filler.
Reroll rules
Use the keeper rule
Only chase premium traits like Monarch or Ethereal on a unit you expect to keep. A perfect trait on a temporary unit is still a temporary upgrade.
Carry before support
The main carry touches more waves and bosses than any other slot. Trait Shards go there first unless your carry is already stable and your support is clearly limiting the run.
Economy traits are conditional
Economy traits matter when they change upgrade timing. If the economy unit is not affecting the run, do not spend premium rerolls there yet.
